Searching for Unity Collada Support information? Find all needed info by using official links provided below.
https://forum.unity.com/threads/collada-support.126870/
Mar 21, 2012 · it depends on the app , many apps dont export the format the same way, some work fine , some export it without part names or without nomals. the same problem happens with fbx and obj , some apps exporter just dont work properly, you need to find the …
https://docs.unity3d.com/Manual/3D-formats.html
However, there are two file formats that do not use FBX as an intermediary: ... Unity can read .fbx, .dae (Collada), .3ds, .dxf, and .obj files. ... You can import these files from software that Unity does not directly support. You can re-import exported 3D files (.fbx, .obj) into 3D modeling software after exporting, to ensure that all of the ...
http://www.unityfreaks.com/asset.php?id=664
COLLADA Exporter for Unity 5 With this Unity extension to the editor's 'File' menu, you can take your work from Unity to any COLLADA (.dae format) importing application (such as Apple's Preview, SceneKit or iBook, Google Earth, SketchUp,...), as well as most digital content creation tools (Photoshop, SceneKit, Autodesk Max, Maya, Blender, ...) , or the web (via collada2gltf), or other game ...
https://forum.unity.com/threads/simplecollada-runtime-importer-for-collada-dae-models.282136/
Dec 12, 2019 · Collada is an interchange file format for 3D applications, managed by the Khronos group and probably intended as "One format to rule them all". That idle wish never came true, but most 3D modeling tools do support it. Collada files usually have the extension .DAE and are structured like XML files. Collada specs are here
https://answers.unity.com/questions/245387/dynamic-import-of-collada-asset.html
Apr 27, 2012 · I absolutely need to import a collada (.dae) asset dynamically through a script. Dynamically because I'm building an application which models a mesh accordingly to some user input, so I cannot recompile in Unity. I tried to use AssetBundles but I'm quite a newbie in Unity, maybe I'm missing some important point.
https://forum.unity.com/threads/pros-and-cons-of-different-3d-model-formats-fbx-dae-ect.344009/
Jun 27, 2017 · DAE (Collada) is a free format. Should be the standard format, but somehow Autodesk is not interested, why? Blend: Makes no sense in Unity, Unity converts it to FBX in the background anyway. Use FBX or DAE instead, they can be understand by another tools like Substance Painter. But always keep your .blend file.
https://assetstore.unity.com/packages/tools/input-management/simple-collada-19579
There are no DLL's or hidden stuff. Works on Unity 4.5, 4.6 and 5. View the webplayer demo (included in package) Read the documentation on our website. (Collada is a file format for 3D applications, by the Khronos group. Most 3D modeling tools support it. Collada files usually have the extension .DAE)
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