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https://support.google.com/pixelphone/?hl=en
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https://en.wikipedia.org/wiki/Pixel_shader
As graphics processing units evolved, major graphics software libraries such as OpenGL and Direct3D began to support shaders. The first shader-capable GPUs only supported pixel shading, but vertex shaders were quickly introduced once developers realized the power of shaders.
https://support.ubisoft.com/en-US/Faqs/000010031/What-is-Vertex-and-Pixel-Shading-1364550233142
Pixel shaders often have to be "driven" by the vertex shader. For example to calculate per-pixel lighting the pixel shader needs the orientation of the triangle, the orientation of the light vector and in some cases the orientation of the view vector. Pixel Shader support is a feature of your video card.
https://www.nvidia.com/en-us/drivers/feature-pixelshader/
A Pixel Shader is a graphics function that calculates effects on a per-pixel basis. Depending on resolution, in excess of 2 million pixels may need to be rendered, lit, shaded, and colored for each frame, at 60 frames per second.That in turn creates a tremendous computational load.
https://forums.nexusmods.com/index.php?/topic/2612-pixel-shading/
Oct 11, 2003 · Page 1 of 2 - Pixel Shading - posted in Morrowind Technical Support: I want to have Pixel Shading on my Morrowind. So I go into Options, and look at the option to turn it on. It is off. I cant make it go on either, My mouse can't click the little button thingie. Is …
https://support.google.com/pixel/?hl=en
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https://software.intel.com/en-us/articles/intel-and-microsoft-unveil-variable-rate-shading-support
Jun 12, 2019 · The architecture offered programmable control of the shading rate in scenarios such as rendering for high pixel-density displays, foveated rendering, and adaptive shading for motion and defocus blur. In addition, CPS supported shading at multiple rates in a single pass, so developers could select the ones that best matched their frequency content.
https://support.pixelink.com/support/solutions/articles/3000044396-white-shading
Note: White Shading is sometimes referred to as White Balance. In Pixelink Capture for instance, the controls for this feature can be found under White Balance Settings. White shading is performed prior to other image processing steps and is independent of the white balance (color correction) settings.
http://pixeljoint.com/forum/forum_posts.asp?TID=8097
Jan 10, 2020 · what he means is that when you have a lightbulb for example and you have to apply light sources, you should then study a real life reference and see how it reacts to the light it emits. depending on the material, its density and the actual shape of the object, the light may or may not cast a small, subtle "shadow"(wich in fact is not a shadow but a more powerful highligth).
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