Searching for Pbuffer Support information? Find all needed info by using official links provided below.
https://open.buffer.com/customer-support-buffer/
Aug 06, 2014 · Customer support has always been half of our overall vision (To be the simplest and most powerful social media tool, and to set the bar for great customer support), and this helps us live up to that and push ourselves to find just how far we can go with customer support. We all benefit from being in touch with customers.
https://support.goldensoftware.com/hc/en-us/articles/226502247-Turn-PBuffer-Support-off-in-Inventor-ini-in-Voxler
Turn PBuffer Support off in Inventor.ini in Voxler Follow Certain graphics drivers, such as newer Intel drivers, will cause some off-screen rendering issues that may not allow Voxler to export the 3D scene.
https://www.khronos.org/opengl/wiki/P-buffer
This extension is for creating a pixel buffer (p-buffer), also called offscreen buffer. It didn't suffer the problem of pixel ownership test, so if you want to do a screen capture with glReadPixels, covered part of your window by other windows is not a problem for a p-buffer.
https://doc.qt.io/qt-5/qglpixelbuffer.html
This allows us to create dynamic textures and works on all systems with pbuffer support. On systems that support it, we can bind the pbuffer to an OpenGL texture. The texture is then updated automatically when the pbuffer contents change, eliminating the need for additional copy operations.
https://docs.microsoft.com/en-us/windows/win32/secauthn/querycontextattributes--general
The pBuffer parameter contains a pointer to a SecPkgContext_AccessToken structure. Returns a handle to the access token. SECPKG_ATTR_APP_DATA 0x5e: The pBuffer parameter contains a pointer to a SecPkgContext_SessionAppData structure. Returns or specifies application data for the session. This attribute is supported only by the Schannel ...
https://support.pixelink.com/support/solutions/articles/3000032438-pxlcameraread
Apr 26, 2019 · PXL_RETURN_CODE PxLCameraRead ( HANDLE hCamera, U32 bufferSize, U8* pBuffer ); Description. This function reads advanced data from the camera. hCamera is the camera handle. This value is returned by PxLInitialize. bufferSize is the amount of data (in bytes) to read from the camera. pBuffer is a pointer to the buffer to receive the data.
https://www.khronos.org/registry/EGL/sdk/docs/man/html/eglCreatePbufferSurface.xhtml
If EGL_LARGEST_PBUFFER is specified and if the pbuffer will be used as a texture (i.e. the ... (e.g. if the underlying OpenGL ES implementation does not support non-power-of-two textures, both the width and height will be a power of 2) . The contents of the depth and stencil buffers may not be preserved when rendering a texture to the pbuffer ...
https://gitlab.com/pteam/korvins-qtbase/commit/1f040d401d322cec9dc56c93e78899a429cb6e5a
Sep 16, 2014 · eglfs: Add support for systems without pbuffer support Use a small native window and window surface in case the hooks indicate that pbuffer support is not available.
http://www.expresii.com/support.html
Expresii uses the WinTAB API for stylus data reading . If your graphics tablet's driver supports the WinTAB API, it is best to use that. On Win8+, we use a built-in WinTab emulator so that even if your digitizer doesn't support WinTab we can still use it via Microsoft's API.
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