Hardware Z Buffer Support

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Depth Buffers (Direct3D 9) - Win32 apps Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/direct3d9/depth-buffers
    Nearly all accelerators on the market support z-buffering, making z-buffers the most common type of depth buffer today. However ubiquitous, z-buffers have their drawbacks. Due to the mathematics involved, the generated z values in a z-buffer tend not to be distributed evenly across the z-buffer range (typically 0.0 to 1.0, inclusive).

Querying for Depth Buffer Support (Direct3D 9) - Win32 ...

    https://docs.microsoft.com/en-us/windows/win32/direct3d9/querying-for-depth-buffer-support
    You can check for general support for depth buffers by querying Direct3D for the display device that your application will use before you create a Direct3D device. If the Direct3D object reports that it supports depth buffering, any hardware devices you create from this Direct3D object will support z-buffering.

W-Buffering - Windows drivers Microsoft Docs

    https://docs.microsoft.com/en-us/windows-hardware/drivers/display/w-buffering
    W-Buffering. 04/20/2017; 2 minutes to read; In this article. Normally, z-buffering uses perspective-correct z for depth comparison and storage in the z-buffer, as this is the z that the rasterizer iterators must generate in order to maintain planar polygons. Some implementations can perform hidden surface elimination by filling the z-buffer with depth information expressed as w, or z relative ...

Workstation (Client) Hardware and Software Requirements ...

    https://docs.hexagonppm.com/reader/m57kTdM41OWhZETZpPFD8w/Y8cOq_kRRwo4XAiedP5OKg
    Hardware OpenGL 2.1 support. Hardware Z buffer: 24 bit or higher. 256 MB RAM. 8-bit stencil buffer. Hardware Alpha blending support. Graphics acceleration set to full. Hardware Anti-aliasing support recommended. Latest available drivers should be installed. 1 GbE or higher network interface, latency should be less than 1 ms between client and ...

OpenGL ES 2D - z-ordering, depth buffer vs drawing in order

    https://stackoverflow.com/questions/8913942/opengl-es-2d-z-ordering-depth-buffer-vs-drawing-in-order
    The short answer is, sort the sprites. It sounds like you're creating something that's really 2d based, and while a z-buffer can be a very useful tool, it can be an impressive performance hit if the hardware doesn't support it, and if you're not actually using 3d objects that may be intersecting one another, it doesn't make a lot of sense to me.

Understanding the WaveRT Port Driver - Windows drivers ...

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/understanding-the-wavert-port-driver
    If the hardware of the audio device does not provide direct support for cyclic buffers, the miniport driver periodically reprograms the audio device to keep using the same buffer. For example, if the hardware does not support buffer looping, the driver must set the DMA address back to the start of the buffer each time it reaches the end of the ...

Z-buffering - Wikipedia

    https://en.wikipedia.org/wiki/Z-buffering
    The Z-buffer is a technology used in almost all contemporary computers, laptops and mobile phones for performing 3D graphics, for example for computer games. The Z-buffer is implemented as hardware in the silicon ICs (integrated circuits) within these computers.

Audio Hardware Setup Guide - Cakewalk

    https://www.cakewalk.com/Support/Knowledge-Base/Audio-Hardware-Setup-Guide
    Get the award-winning DAW now. Following the acquisition of certain assets and the complete set of intellectual property of Cakewalk Inc. from Gibson Brands on 2/23/18, BandLab Technologies announced the relaunch of SONAR as Cakewalk by BandLab - available free-to-download to …

Z-buffer Article about Z-buffer by The Free Dictionary

    https://encyclopedia2.thefreedictionary.com/Z-buffer
    An array used to store the maximum Z coordinate of any feature plotted at a given (X, Y) location on the screen, used for hidden line removal in a 2D rendering of a 3D scene. The Z axis is perpendicular to the screen with values increasing toward the viewer so that any point whose Z coordinate is less than the corresponding Z-buffer value will be hidden behind some feature which has already ...

HWMONITOR Softwares CPUID

    https://www.cpuid.com/softwares/hwmonitor.html
    HWMonitor is a hardware monitoring program that reads PC systems main health sensors : voltages, temperatures, fans speed. The program handles the most common sensor chips, like ITE® IT87 series, most Winbond® ICs, and others. In addition, it can read modern CPUs on-die core thermal sensors, as well has hard drives temperature via S.M.A.R.T, and video card GPU temperature.



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