Floating Point Texture Support

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No floating point texture support? - Unity Forum

    https://forum.unity.com/threads/no-floating-point-texture-support.503790/
    Nov 13, 2017 · I expected floating point precision to be preserved as setPixels takes an array of Color, which has floating point components, but it looks like I only get 8 bit precision. This is a problem as the texture is used as an input to a displacement shader which requires full floating point precision, or I get visible banding effects.

Floating-point - Does Three.js support OES_texture_float?

    https://www.howtobuildsoftware.com/index.php/how-do/cjmR/floating-point-threejs-textures-webgl-extensions-does-threejs-support-oes-texture-float
    Is it always safe to negate a floating point number. c++,c,floating-point. Floating types are defined by §5.2.4.2.2 of the C standard (draft N1570 at least): The characteristics of floating types are defined in terms of a model that describes a representation of floating-point numbers and values that provide information about an implementation’s floating-point arithmetic.21) The following ...

OES_texture_float - Web APIs MDN

    https://developer.mozilla.org/en-US/docs/Web/API/OES_texture_float
    The OES_texture_float extension is part of the WebGL API and exposes floating-point pixel types for textures.. WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Floating Point Textures in OpenGL ES 2.0 - Stack Overflow

    https://stackoverflow.com/questions/1937535/floating-point-textures-in-opengl-es-2-0
    In OpenGL ES 2.0, floating-point textures are only supported if the implementation exports the OES_texture_float extension. Note that this extension only allows nearest filtering within a texture level, and no filtering between texture levels. This restriction is loosened by the presence of OES_texture_float_linear.

Re: [Mesa3d-dev] Floating point texture support (enabling ...

    https://sourceforge.net/p/mesa3d/mailman/message/21377942/
    On Sat, 2009-01-17 at 15:20 +0100, Christian Buchner wrote: > Hi, > > I've been looking into using 32 bit floating point textures as render > targets ( for example by creating an FBO with a 32 bit RGBA texture ). > On further research I found that the extension "ARB_texture_float" is > not currently provided by …

Intel Mesa To Force On S3TC, Floating-Point Textures ...

    https://www.phoronix.com/scan.php?page=news_item&px=MTIwOTg
    Oct 19, 2012 · Floating-point textures were another feature that open-source developers have been careful around due to patent fears. Unlike S3TC where the patent-offending code is in a separate open-source library, with floating-point textures the support had to be integrated into mainline Mesa but hidden behind a non-default --enable-texture-float switch

Multisample from Floating Point Buffers ? - OpenGL ...

    https://community.khronos.org/t/multisample-from-floating-point-buffers/39101
    Mar 17, 2019 · I gather from the Nvidia OpenGL 1.4 ‘slides’ that this wont be supported ?? Does this means that I wont be able to bind directly to a floating point pbuffer and use a frag prog to take multiple samples from it ? I’m unclear on whether this restriction only applies to ARB_MULTISAMPLE or to multiple samples from a fragment programme as well. Rob J. [This message has been edited by ...

no floating point texture support :: TF2 Loadout

    https://steamcommunity.com/groups/tf2loadout/discussions/0/620712364038307122/
    May 03, 2015 · i have the same problem it worked before on my chrome book but now when i enter the site it says i have "no floating texture support" how do i fix this There is nothing to do with this issue. If it worked previously, it is a browser update to blame.

opengl - What exactly is a floating point texture? - Stack ...

    https://stackoverflow.com/questions/5709023/what-exactly-is-a-floating-point-texture
    Basically floating point texture is a texture in which data is of floating point type :) That is it is not clamped. So if you have 3.14f in your texture you will read the same value in the shader. You may create them with different numbers of channels. Also you may crate 16 or …

Unity - Scripting API: TextureFormat

    https://docs.unity3d.com/ScriptReference/TextureFormat.html
    TextureFormat. enumeration. Leave feedback. Suggest a change. ... Two color (RG) texture format, 32 bit floating point per channel. RGBAFloat: RGB color and alpha texture format, 32-bit floats per channel. ... Compressed color texture format with Crunch compression for smaller storage sizes.



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