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https://coderanch.com/t/367323/java/SOCKET
1)Connectionless sockets can transmit to multiple receivers at the same time. 2)Connectionless sockets support only character streams. 3)Connectionless sockets are less efficient and slower 4)Connectionless sockets do not support two-way communication 5)Connectionless sockets do not gurantee delivery or order of receipt. Please not that there ...
http://etutorials.org/Programming/Pocket+pc+network+programming/Chapter+1.+Winsock/Connectionless+UDP+Sockets/
Connectionless sockets (the User Datagram Protocol, or UDP) are your other option for transferring data between two networked devices. These are typically used in applications that require little overhead and that want to achieve higher network throughput, such as multimedia streaming protocols.
https://www.cs.rutgers.edu/%7Epxk/416/notes/16-sockets.html
The sendto/recvfrom system calls are similar to send/recv but allow callers to specify or receive addresses of the peer with whom they are communicating (most useful for connectionless sockets). Finally, sendmsg/recvmsg support a full IPC interface and allow access rights to be sent and received. Could this have been designed cleaner and simpler?
https://www.cs.rutgers.edu/~pxk/416/notes/14-sockets.html
Must support different protocols and naming conventions (different "communication domains" or "address families") The socket is an abstract object from which messages are sent and received. It is created in a communications domain roughly similar to a file being created in a file system. Sockets exist only as long as they are referenced.
http://etutorials.org/Programming/Pocket+pc+network+programming/Chapter+1.+Winsock/Streaming+TCP+Sockets/
Streaming (or connection-oriented) sockets are probably the most commonly used type of communication transport protocol over TCP/IP that you will use. TCP sockets provide you with a reliable, nearly error-free data pipe between two endpoints, both of which can send and receive streams of bytes back and forth, without data being lost or duplicated.
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancedcode1e.html
First, create the socket with either socket() or WSASocket(). Next, bind the socket to the interface on which you wish to receive data. This is done with the bind() function (exactly like the session-oriented example). The difference with connectionless sockets is …
https://www.radford.edu/~nokie/classes/320/std_lib_html/gnat-sockets.html
Datagram sockets support unreliable connectionless message based communication. type Shutmode_Type is ( Shut_Read , Shut_Write , Shut_Read_Write ); When a process closes a socket, the policy is to retain any data queued until either a delivery or a timeout expiration (in this case, the data are discarded).
https://stackoverflow.com/questions/9682266/connectionless-unconnected-connections
Mar 13, 2012 · I just started learning about sockets programming, and I've run into a concept I've seen before but was quite confusing to me. It seems that UDP connections are "connectionless, unconnected" connections.
https://yoshitaasharma.files.wordpress.com/2014/07/java123.pdf
connectionless sockets is true? a. They support only character streams. b. They do not support two-way communication. c. They do not guarantee delivery or order of receipt. d. They can transmit to multiple receivers at the same time. e. They are less efficient and slower.
https://www.go4expert.com/articles/105-multiple-choice-questions-java-t8/
Jul 20, 2004 · 37. Compared to connection-oriented sockets, which statement about connectionless sockets is true? Choice 1 They support only character streams. Choice 2 They do not support two-way communication. Choice 3 They do not guarantee delivery or order of receipt. Choice 4 They can transmit to multiple receivers at the same time. Choice 5
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