Applescript Support Cocoa

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objective c - How do I add Applescript support to my Cocoa ...

    https://stackoverflow.com/questions/2479585/how-do-i-add-applescript-support-to-my-cocoa-application
    Jun 30, 2017 · Modern versions of Cocoa can directly interpret the scripting definition (.sdef) property list, so all you need to do for basic AppleScript support is to create the sdef per the docs, add it to your "copy bundle resources" phase and declare AppleScript support in your Info.plist.

Adding AppleScript Support to Cocoa Apps - Stone

    http://www.stone.com/The_Cocoa_Files/Adding_Applescript.html
    The good news is that it's very easy to add AppleScript support to Cocoa apps, especially if you followed my advice last month and designed your application in three separate pieces: the data model, the view, and the controller. Because AppleScript talks directly to the data model, most of your work is …

It's Now Easier to Support AppleScript Suites in Cocoa

    http://preserve.mactech.com/articles/mactech/Vol.18/18.05/AppleScriptinCocoa
    AppleScript Studio is now available to developers. This product will open Mac OS X development to many more people, and they will build applications relying on AppleScript. If their applications are to interoperate with yours, your Cocoa applications and their underlying frameworks must also support ...

Recipe 12. Add AppleScript Support - Cocoa Recipes for Mac ...

    https://www.oreilly.com/library/view/cocoa-recipes-for/9780321670748/ch12.html
    Recipe 12. Add AppleScript Support Highlights Turning on AppleScript support Creating a terminology dictionary (scripting definition file) Including the Standard Suite Adding a custom suite Adding the Text Suite Adding … - Selection from Cocoa Recipes for …

Cocoa Applescript Application - Apple Community

    https://discussions.apple.com/thread/2148685
    Sep 08, 2009 · Apple's AppleScriptObjC Release Notes has some information about the new framework, but basically the way new way is to use the normal Cocoa methods from AppleScript, so you will need to read up on the Cocoa way of doing things. For your example, you will need to use use Interface Builder to link outlets to script properties, and link actions to handlers.

Building a Basic AppleScriptObjC (Cocoa-AppleScript ...

    http://www.peachpit.com/articles/article.aspx?p=1942301
    Sep 06, 2012 · Furthermore, unless users are AppleScript-savvy, there's no way for them to adjust the behavior of your script. AppleScriptObjC (also called Cocoa-AppleScript) is an advanced method of developing AppleScript-based native Cocoa applications. With AppleScriptObjC, you can develop rich user interfaces and interact with them directly from your scripts.

Cocoa Application Layer - Apple Inc.

    https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/OSX_Technology_Overview/CocoaApplicationLayer/CocoaApplicationLayer.html
    Sep 16, 2015 · The Cocoa (Application) layer implements many features that are distinctive aspects of the OS X user experience. Users expect to find these features throughout the system, so it’s a good idea to support all the features that make sense in your app. Notification Center

AppleScript implementation: Wrong class is disp... Apple ...

    https://forums.developer.apple.com/thread/121508
    Aug 22, 2019 · I've been adding AppleScript support to my app. Didn't get any responses on [email protected], and applescript-implementors is dead, so I'll try here.. Returning some objects to a script shows them as the wrong class. Like here's the AppleEvent when I …

cocoa - Coco-applescript is in my documents folder. I am ...

    https://apple.stackexchange.com/questions/286160/coco-applescript-is-in-my-documents-folder-i-am-not-a-developer-is-it-changing
    I found Cocoa-AppleScript Applet 2.app in my documents folder. What is this? I noticed it when I was in iTunes and was going to add to my library. I just had to reinstall my OS because of problems and I do remember one of the problems was the iTunes would no longer open at all.

Mac OS X 10.7 Lion Automation Release Notes

    http://macosxautomation.com/lion/applescript.html
    Cocoa-AppleScript applets can be executed on computers running either Mac OS X v10.6 (Snow Leopard) or Mac OS X v10.7 (Lion). However, the applets cannot be edited using the AppleScript Editor in Mac OS X v10.6 (Snow Leopard). ... You can add your own templates by placing the template scripts in the Home > Library > Application Support > Script ...



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