Searching for Added Support For Phong On World Materials information? Find all needed info by using official links provided below.
http://steamcommunity.com/app/730/discussions/0/620712364020200956/?insideModal=1
– Added 10 new community sticker offers, and a new community sticker capsule featuring work by Enfu. – Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. – Added support for Phong on world materials.
https://steamcommunity.com/app/730/discussions/0/620712364019600823/
– Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. – Added support for Phong on world materials. See Train for examples of such materials.
https://www.reddit.com/r/GlobalOffensive/comments/347uvq/counterstrike_global_offensive_update_for_42815/
Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. Added support for Phong on world materials. See Train for examples of such materials. Rumor has it:
https://www.linkedin.com/in/advait-bhatwadekar
• Added support for reflective and refractive materials. • Added support for textures • Created a frontend, styled with Bootstrap, to get inputs for the simulationTitle: Computer Science at RIT
https://blog.counter-strike.net/index.php/2015/04/11936/
Apr 28, 2015 · – Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. – Added support for Phong on world materials. See Train for examples of such materials.
https://blog.counter-strike.net/index.php/category/updates/page/52/
– Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. – Added support for Phong on world materials. See Train for examples of such materials.
https://www.nextgenupdate.com/forums/popular-classic-games/818409-csgo-4282015-update-sticker-update-1.html
Apr 28, 2015 · – Added 10 new community sticker offers, and a new community sticker capsule featuring work by Enfu. – Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. – Added support for Phong on world materials.
https://liquipedia.net/counterstrike/2015-04-28_Patch
Apr 28, 2015 · Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. Added support for Phong on world materials. See Train for examples of such materials. External links . April 28, 2015 Patch
https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project/blob/master/Manual/UTS2_Manual_en.md
Jun 10, 2019 · UTS2 can only use Phong Tessellation with DirectX 11 in a Windows environment. The Tessellation/Light folder contains lightweight versions of the Tessellation shaders with the same restrictions as the Mobile shaders. The rest of the folders also contain versions of the previously described shaders, with added support for Phong Tessellation.
https://counterstrike.fandom.com/wiki/Counter-Strike:_Global_Offensive_patches/April_28,_2015
Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. Added support for Phong on world materials. See Train for examples of such materials. Patch #2. Fixed the majority of crashing issues from the original ...
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