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https://www.apple.com/hotnews/thoughts-on-flash/
Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?
https://www.lifewire.com/why-doesnt-ipad-support-flash-1994327
Apple co-founder Steve Jobs famously wrote a letter detailing all the reasons the iPhone and iPad did not support Flash. His reasons included the lack of control from Adobe (the company that created Flash) and the availability of alternatives that work better on mobile devices.
https://discussions.apple.com/thread/4119154
Jul 19, 2012 · It is Adobe, not Apple who develops Flash for the various OS/devices. Adobe has been unable to develop a satisfactory Flash for iOS devices. Last November Adobe stopped developing Flash for all mobile devices. there will be no Flash for iOS and no updated Flash for other mobile devices. Flash …
https://wikileaks.org/wiki/Why_Apple_Won%27t_Allow_Adobe_Flash_on_iPhone
Don't hold your breath waiting for the iPhone to support Adobe's Flash software: Apple's terms-of-service agreement prohibits it. Although Adobe says it is working on a version of its popular Flash player for the iPhone, Apple is unlikely ever to permit it to appear in the handset's App Store, no matter how much customers want it.
https://www.lifewire.com/does-ipad-support-adobe-flash-1994311
Adobe Flash is not officially supported on iOS devices, including the iPad, iPhone, and iPod touch. In fact, Apple has never supported it on the tablet. Steve Jobs famously wrote a detailed white paper on why Apple wouldn't support Flash. His reasons included Flash's poor battery performance and numerous bugs that could cause the device to crash.
https://forums.digitalspy.com/discussion/1575740/why-does-apple-not-support-flash-for-iphone
Apple could easily point out the problems with Flash, and even shipped iOS devices with it disabled by default (like OS X not including Flash support until you download it yourself) - and then pushed its own alternatives, but simply barring it was rather childish.
https://www.wired.com/2008/11/adobe-flash-on/
The lack of Flash and Java support on iPhone were enough for the ad to be deemed misleading. And it's looking like Apple won't be able to air that ad again. Apple did not return phone calls for ...
https://www.iphonefaq.org/archives/9730
Apple has been clear, up until this point, that they do not intend to support Flash on the iPhone. Adobe announced its own plans to support Flash on the iPhone when the iPhone SDK was released, but was forced to repeal their own comments when they discovered the SDK did not provide enough access to the iPhone OS "innards" to provide such support.
https://bgr.com/2016/12/12/steve-jobs-iphone-adobe-flash-testing/
Apple engineer reveals the real reason Steve Jobs didn’t allow Flash on the iPhone. ... did not support Flash. ... Apple tested support for Flash on iPhone. I personally used Pandora's Flash client.
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