Texture From Pixmap Support

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c++ - opengl texture from pixmap - Stack Overflow

    https://stackoverflow.com/questions/26755636/opengl-texture-from-pixmap
    opengl texture from pixmap. Ask Question Asked 5 years ago. Viewed 513 times 0. I'm looking to avoid loading textures from files and want to include the textures in header files. I can store images in a header with pixmaps, but do not know how to then load them as …

Pixmaps · libgdx/libgdx Wiki · GitHub

    https://github.com/libgdx/libgdx/wiki/Pixmaps
    May 16, 2014 · Note that the memory of the Pixmap is no longer needed after being wrapped in the Texture and uploaded to the GPU. It is therefore disposed of. Note also that this Texture will be unmanaged as it was not created from a persistent file, but a volatile piece of memory which was subsequently discarded.

texture_from_pixmap confusion - Phoronix Forums

    https://www.phoronix.com/forums/forum/linux-graphics-x-org-drivers/open-source-amd-linux/14023-texture_from_pixmap-confusion
    I see no one with more insight than me replied which I consider a bit of a pity. Yes, I read through the program's sources, the detection looks pretty much trivial so …

Programming OpenGL in Linux: Creating a texture from a Pixmap

    https://www.khronos.org/opengl/wiki/Programming_OpenGL_in_Linux:_Creating_a_texture_from_a_Pixmap
    Creating Pixmap and Texture pixmap = XCreatePixmap(dpy, root, pixmap_width, pixmap_height, vi->depth); The first parameter (dpy) determines that the Pixmap will be stored on the local X server; on the same screen as the second parameter (root). The Pixmap width and height shall be 128 pixels each, which will be the size of the texture, too.

VirtualGL / [VirtualGL-Users] gnome-session-is-accelerated ...

    https://sourceforge.net/p/virtualgl/mailman/message/30335959/
    [VirtualGL-Users] gnome-session-is-accelerated: No GLX_EXT_texture_from_pixmap support, nvidia g210 + tigervnc [VirtualGL-Users] gnome-session-is-accelerated: No GLX_EXT_texture_from_pixmap support, nvidia g210 + tigervnc ... VirtualGL doesn't support that particular GLX extension (yet.) If you were trying to run Gnome in VGL to get compositing ...

glxtrace: Basic EXT_texture_from_pixmap support ...

    https://github.com/apitrace/apitrace/commit/151c370
    Make EXT_texture_from_pixmap traces replayable, by emitting a fake glTexImage2D calls on glXBindTexImageEXT calls. ... Basic EXT_texture_from_pixmap support. Make EXT_texture_from_pixmap traces replayable, by emitting a fake glTexImage2D calls on glXBindTexImageEXT calls.

LibGDX Tutorial 3: Basic graphics - Game From Scratch

    https://www.gamefromscratch.com/post/2013/10/02/LibGDX-Tutorial-3-Basic-graphics.aspx
    Oct 02, 2013 · LibGDX Tutorial 3: Basic graphics. 2. October 2013. ... Dynamic textures with Pixmap Your Texture’s source doesn’t have to come from a file. ... This is because the GWT compiler ( this has nothing to do with LibGDX ) doesn’t support String.format() for some reason.

libgdx TextureRegion to Pixmap - Stack Overflow

    https://stackoverflow.com/questions/29451787/libgdx-textureregion-to-pixmap
    libgdx TextureRegion to Pixmap. Ask Question Asked 4 years, 8 months ago. ... Pixmap from TextureRegion or from Sprite? I need this in order to change color of some pixels and then create new Texture from Pixmap (during loading screen). libgdx pixmap. share improve this question. edited Aug 14 '15 at 16:36. Mickey Tin. asked Apr 4 '15 at 21:52.



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