Pygame Extended Image Support

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pygame.image — pygame v2.0.0.dev5 documentation

    https://www.pygame.org/docs/ref/image.html
    The image module is a required dependency of pygame, but it only optionally supports any extended file formats. By default it can only load uncompressed BMP images. When built with full image support, the pygame.image.load() function can support the following formats.

python - pygame: full image support images - Stack Overflow

    https://stackoverflow.com/questions/47604219/pygame-full-image-support-images
    The image module is a required dependency of Pygame, but it only optionally supports any extended file formats. By default it can only load uncompressed BMP images. So, I suppose you should run to check if you can load images of other extensions.

image - Pygame Documentation - Roanoke College

    http://cs.roanoke.edu/Fall2013/CPSC120A/pygame-1.9.1-docs-html/ref/image.html
    Pygame may not always be built to support all image formats. At minimum it will support uncompressed BMP. If pygame.image.get_extended - test if extended image formats can be loaded returns 'True', you should be able to load most images(including png, jpg and gif). You should use os.path.join() for compatibility.

Extended Image Module Required : pygame - Reddit

    https://www.reddit.com/r/pygame/comments/76pjh3/extended_image_module_required/
    Code isn't required. Whatever he parameters he built pygame with didn't include the extended image module.

Python Programming Tutorials

    https://pythonprogramming.net/displaying-images-pygame/
    carImg = pygame.image.load('racecar.png') Here, we load the racecar.png image to our carImg variable. racecar.png is an image that I have personally created. See the video for some tips to create an image, pull one from Google Images, or make your own. Chances are, you will do better than I did! def car(x,y): gameDisplay.blit(carImg, (x,y))

pygame.Overlay — pygame v2.0.0.dev5 documentation

    https://www.pygame.org/docs/ref/overlay.html
    pygame.Overlay.display ... The Overlay objects provide support for accessing hardware video overlays. Video overlays do not use standard RGB pixel formats, and can use multiple resolutions of data to create a single image. The Overlay objects represent lower level access to the display hardware. To use the object you must understand the ...

Pygame Tutorials - Setting Display Modes — pygame v2.0.0 ...

    https://www.pygame.org/docs/tut/DisplayModes.html
    Setting the display mode in pygame creates a visible image surface on the monitor. This surface can either cover the full screen, or be windowed on platforms that support a window manager. The display surface is nothing more than a standard pygame surface object.

Python Programming Tutorials

    https://pythonprogramming.net/pygame-tutorial-moving-images-key-input/
    In this PyGame with Python 3 tutorial, we cover how to move our epic race car image about using key inputs from the user. Luckily for us, PyGame handles a lot of the event handling in the background, simply feeding us the events that have happened, allowing us to then do what we please.

GitHub - fluttercandies/extended_image: A powerful ...

    https://github.com/fluttercandies/extended_image
    Dec 20, 2019 · Join GitHub today. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

pygame.display — pygame v2.0.0.dev5 documentation

    https://www.pygame.org/docs/ref/display.html
    The pygame display can actually be initialized in one of several modes. By default, the display is a basic software driven framebuffer. You can request special modules like hardware acceleration and OpenGL support. These are controlled by flags passed to pygame.display.set_mode(). Pygame can only have a single display active at any time.



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