Searching for Enable Limited Arb Fragment Shader Support On 915 945 information? Find all needed info by using official links provided below.
https://www.cnx-software.com/2011/11/13/enable-opengl-2-0-and-webgl-for-intel-gma3150-in-ubuntu/
Nov 13, 2011 · Enable OpenGL 2.0 and WebGL for Intel GMA3150 in Ubuntu. ... and clicking on “Enable limited ARB_fragment_shader support on 915/945.” and “Enable stub ARB_occlusion_query support on 915/945.” options. They are not enabled by default because they do cause problems.
https://askubuntu.com/questions/19607/how-to-enable-opengl-2-0-and-webgl-on-gma-3150
How to enable OpenGL 2.0 and WebGL on GMA 3150? ... Change Enable limited ARB_fragment_shader support on 915/945 from No to Yes by clicking on the button next ... mpv won't use OpenGL. To enabe OpenGL 2.0 features I also set "Enable stub ARB_occlusion_query support on 915/945" to Yes in the « Deboguage » tab. Source – tuk0z Jul 9 '17 at 22:08.
https://askubuntu.com/a/37128
How to enable OpenGL 2.0 and WebGL on GMA 3150? ... Change Enable limited ARB_fragment_shader support on 915/945 from No to Yes by clicking on the button next ... mpv won't use OpenGL. To enabe OpenGL 2.0 features I also set "Enable stub ARB_occlusion_query support on 915/945" to Yes in the « Deboguage » tab. Source – tuk0z Jul 9 '17 at 22:08.
http://www.murga-linux.com/puppy/viewtopic.php?t=72405&view=previous
Nov 10, 2018 · (I believe that those were "Enable limited ARB_fragment_shader_support on 915/945" and "Enable stub ARB_occlusion_query support on 915/945", one of which was already set, I think.) Nevertheless, OpenGL 2 support seems to elude me.
https://www.doomworld.com/forum/topic/68625-running-gzdoom-on-linux-with-intel-gma-3150-a-guide/
Nov 13, 2017 · Performance --> Enable limited ARB_fragment_shader support on 915/945 Debugging --> Enable stub ARB_occlusion_query support on 915/945 Make sure, both options are set to "YES" Close driconf and run GZDoom. It should run fine now :) The game runs perfectly smoothly for me, with constant 60 FPS.
https://softsolder.com/2011/01/05/faking-opengl-2-0-on-intel-i945-hardware/
This entry was posted on 2011-01-05, 07:16 and is filed under PC Tweakage, Software.You can follow any responses to this entry through RSS 2.0.Both comments and pings are currently closed.
https://forum.kde.org/viewtopic.php?t=91663
Mar 26, 2011 · thanks for this posting. I am using a GM45 chipset which exhibits the kwin freeze problem. I have looked in .xession-errors and /var/log/Xorg.0.log to see if the drirc setting is applied but I can't see any evidence of the fix taking place.
https://askubuntu.com/questions/19607/how-to-enable-opengl-2-0-and-webgl-on-gma-3150?noredirect=1
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https://www.phoronix.com/forums/forum/linux-graphics-x-org-drivers/intel-linux/14274-945-generation-and-opengl-2-0/page2
945-generation and OpenGL 2.0. Collapse. X. Collapse. Posts; Latest Activity; Search. Page of 4. Filter. ... OpenGL* 1.4 support plus ARB_vertex_buffer and EXT_shadow_funcs extensions and TexEnv shader caching ... you have to use driconf and enable "limited ARB_fragment_shader" and "enable stub ARB_occlusion_query"
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