Diplomacy Rules Support Hold

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Play Diplomacy Online ::: web version of the classic ...

    https://www.playdiplomacy.com/help.php?sub_page=Game_Rules
    The biggest Diplomacy site on the web. Playing Diplomacy is free! Easy point-and-click interface. ... Game Rules. This summary of the rules for the classic game is adapted from “Teaching Diplomacy: ... A unit ordered to hold, support, or convoy may be supported to hold. Order Resolution. 15.

Is a support a better hold? Diplomacy BoardGameGeek

    https://boardgamegeek.com/thread/1251026/support-better-hold
    Mar 10, 2015 · Country A1 -- supports x into y Country A2 -- supports A1 hold Even though country A1 doesn't hold, does this count as a power of 2 for country A1? Sorry for all these n00b questions -- just started playing diplomacy, and these little rules can make HUGE differences

Intro - webDiplomacy

    https://webdiplomacy.net/intro.php
    Rules. In diplomacy no army or fleet is stronger than another, and a holding unit will always beat a moving unit of equal support. The only way to win a battle is by supporting a moving unit with another unit, using a yellow support move order. And support can be given to holding units, with a green support hold order.

Play Diplomacy Online • View topic - Diplomacy Rules FAQ

    https://www.playdiplomacy.com/forum/viewtopic.php?t=4269
    Board index ‹ Community & Education ‹ Diplomacy Rules Questions ... ATTACK, HOLD and SUPPORT. FLEET units can also be ordered to CONVOY, while Army units can travel via Convoy. It is sometimes helpful to think if the orders in terms of Movement and Stationary actions when it comes to supports. Units that Move can be supported in that ...

Diplomacy (game) - Wikipedia

    https://en.wikipedia.org/wiki/Diplomacy_(game)
    History. The idea for Diplomacy arose from Allan B. Calhamer's study at Harvard of nineteenth-century European history under Sidney B. Fay inter alia, and from his study of political geography. The rough form of Diplomacy was created in 1954, and its details were developed through playtesting until the 1958 map and rules revisions. Calhamer paid for a 500-game print run of that version in 1959 ...Skill(s) required: Tactics, Strategy, Psychology, Negotiation

www.diplomacy-archive.com

    http://www.diplomacy-archive.com/resources/rulebooks/1992AH3rd.pdf
    THE RULES OF DIPLOMACY (3rd Edition - 1992) 1. PLAYERS AND COUNTRIES The game of DIPLOMACY is best played by seven players (though as few as two may play). Each player represents one of the ... hold or support; a fleet may be ordered to move, hold, support or convoy. 2. MECHANICS OF WRITING ORDERS. Each player writes his

Home - webDiplomacy

    http://webdiplomacy.net/
    Rules. In diplomacy no army or fleet is stronger than another, and a holding unit will always beat a moving unit of equal support. The only way to win a battle is by supporting a moving unit with another unit, using a yellow support move order. And support can be given to holding units, with a green support hold order.



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