Searching for Cmake Language Support information? Find all needed info by using official links provided below.
https://cmake.org/cmake/help/v3.10/manual/cmake-language.7.html
Scripts ¶. An individual <script>.cmake source file may be processed in script mode by using the cmake(1) command-line tool with the -P option. Script mode simply runs the commands in the given CMake Language source file and does not generate a build system. It does not allow CMake commands that define build targets or actions.
https://cmake.org/cmake/help/v3.12/prop_tgt/COMMON_LANGUAGE_RUNTIME.html
COMMON_LANGUAGE_RUNTIME¶. By setting this target property, the target is configured to build with C++/CLI support. The Visual Studio generator defines the clr parameter depending on the value of COMMON_LANGUAGE_RUNTIME:. property not set: native C++ (i.e. default)
https://stackoverflow.com/questions/44960715/how-to-enable-stdc17-in-vs2017-with-cmake
CMake versions higher than 3.10 support MSVC C++ standard switches for MSVC versions newer than 19.0.24215. If either of the version requirements are not met, then they have no effect. The only portable approach, to ensuring your program is compiled with the correct C++ standard mode on Visual Studio, is to require at least CMake 3.10, set the target property CXX_STANDARD to your desired value ...
https://github.com/Devolutions/CMakeRust
Oct 26, 2018 · CMake Rust Language Support. Contribute to Devolutions/CMakeRust development by creating an account on GitHub.
https://github.com/microsoft/vscode-cmake-tools/issues/93
Dec 03, 2016 · Hi! I'm developing my own CMake language support plugin for Visual Studio Code from scratch, as the TextMate grammar files used by twxs's plugin are ancient and not in line with modern CMake (no multi-line comments, no highlighting for newer properties, no deprecation classification, improper classification of control-flow statements, lackluster grammar definitions for certain …
https://discourse.cmake.org/t/c-preprocessor-dependency-scanning-for-custom-languages/519
Jan 17, 2020 · Typically, adding support for a new language to CMake involves modifying CMake itself, both the binaries and the internal module files. This is due to the fact that different languages require different handling that can’t be expressed at the CMake language level.
https://devblogs.microsoft.com/cppblog/cmake-support-in-visual-studio/
Oct 05, 2016 · ⏱ Updated on October 5, 2017 with the latest functionality included with Visual Studio 2017 15.4 Visual Studio 2017 introduces built-in support for handling CMake projects. This makes it a lot simpler to develop C++ projects built with CMake without the need to generate VS projects and solutions from the command line.
https://devblogs.nvidia.com/building-cuda-applications-cmake/
Aug 01, 2017 · In this post I want to show you how easy it is to build CUDA applications using the features of CMake 3.8+ (3.9 for MSVC support). Since 2009, CMake (starting with 2.8.0) has provided the ability to compile CUDA code through custom commands such as cuda_add_executable, and cuda_add_library provided by the FindCUDA package. CMake 3.8 makes CUDA ...
https://preshing.com/20170522/learn-cmakes-scripting-language-in-15-minutes/
May 22, 2017 · Every time you integrate an external library, and often when adding support for another platform, you’ll need to edit the script. I spent a long time editing CMake scripts without really understanding the language, as the documentation is quite scattered, but eventually, things clicked. The goal of this post is to get you to the same point as ...
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