Android Todataurl Support

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Detecting Canvas.toDataURL Support in Browsers

    http://www.mikechambers.com/blog/2011/02/01/detecting-canvas-todataurl-support-in-browsers/
    Detecting Canvas.toDataURL Support in Browsers. ... After some debugging, and then Googling, I discovered that the Canvas.toDataURL API is not implemented on Android (you can view the bug report here). Well, after some cursing, I put together a simple method for detecting whether the API is supported on any particular device. I wanted to share ...

HTMLCanvasElement.toDataURL() - Web APIs MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toDataURL
    The HTMLCanvasElement.toDataURL() method returns a data URI containing a representation of the image in the format specified by the type parameter (defaults to PNG).The returned image is in a resolution of 96 dpi. If the height or width of the canvas is 0 or larger than the maximum canvas size, the string "data:," is returned.; If the requested type is not image/png, but the returned value ...

Detect support for Canvas.toDataURL · Issue #186 ...

    https://github.com/Modernizr/Modernizr/issues/186
    Android based browsers do not support the Canvas.toDataURL API. (which allows you to get image data from a canvas). Please considering adding an API to detect for this functionality. function supportsToDataURL() { var c = document.create...

HTML5 Canvas – toDataURL() support for Android devices ...

    https://www.slideshare.net/jsphkhan/html5-canvas-todataurl-support-for-android-devices-working-phonegap-220-plugin-16017900
    Jan 16, 2013 · I have been working on a Phonegap based Android app which involves the HTML5 Canvas. So this is what I had been trying for some time – get a png/jpeg image of the Canvas (its a Canvas paint app, something like this and I want to get an image of the drawing..) and then upload the image to Facebook on a user’s album.

Capture signature using HTML5 canvas - Use for iPad ...

    https://www.mysamplecode.com/2012/04/capture-signature-html5-canvas-java.html
    Capture signature using HTML5 canvas - Use for iPad, iPhone, Android Tablets and Phones With the help of HTML5 canvas its very easy to draw stuff such as lines, arcs, rectangle etc. Capturing a signature on a mobile devices such as iPads, Android Tablets and smart Phones has so many uses in our day to to day business applications.

Android Help - Google Support

    https://support.google.com/android/?hl=en
    Official Android Help Center where you can find tips and tutorials on using Android and other answers to frequently asked questions.

html5 - Browser Canvas CORS Support for Cross Domain ...

    https://stackoverflow.com/questions/7129178/browser-canvas-cors-support-for-cross-domain-loaded-image-manipulation
    We are planning to work around IE's lack of canvas support using flash, so for desktop browsers with a CORS problem we can do that as well, but on mobile flash is not an option, and using a proxy to make the requests same origin is not an option in our use case. So, I'm particularly interested in Andriod, Iphone, IPAD browser support for CORS.

HTMLCanvasElement.toBlob() - Web APIs MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob
    The HTMLCanvasElement.toBlob() method creates a Blob object representing the image contained in the canvas; this file may be cached on the disk or stored in memory at the discretion of the user agent. If type is not specified, the image type is image/png.The created image is in a resolution of 96dpi. The third argument is used when creating images using lossy compression (namely, image/jpeg ...

HTMLCanvasElement - Web APIs MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement
    Properties. Inherits properties from its parent, HTMLElement. HTMLCanvasElement.height Is a positive integer reflecting the height HTML attribute of the <canvas> element interpreted in CSS pixels. When the attribute is not specified, or if it is set to an invalid value, like a negative, the default value of 150 is used. HTMLCanvasElement.width



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