Searching for Android Stencil Buffer Support information? Find all needed info by using official links provided below.
https://stackoverflow.com/questions/11569106/are-opengles2-0-android-devices-guaranteed-to-support-stencil-buffer
Are OpenGLES2.0 android devices guaranteed to support at least some number (>0) of stencil buffer bits? I'm seeing mixed messages. Stencil testing is mentioned in the specification, and the various stencil functions are listed in the man pages, so I thought this would imply it is part of the core api.
https://stackoverflow.com/questions/21616147/opengl-es-stencil-buffer-not-working-on-specific-devices
(Stencil Buffer does not work, some flickering with ghost image of stencil rarely. Android 4.2.2, Mali-400MP (GPU), Rockchip rk30sdk tablet. (In initial testing, the Stencil Buffer was not working, after many changes it now seems to be working, status is questionable. Specific change that remedied in-op Stencil Buffer unknown at this point)
https://androidforums.com/threads/no-stencil-buffer-support.306465/
Mar 27, 2011 · My bro is using a droid X and we were discussing Benchmark apps, just to see what's up ROM to ROM. Anyway he recommended Quadrant Standard, as a free...
https://source.android.com/devices/graphics/cts-integration
Integrating with Android CTS. Android CTS release packages ... to pass. For devices that do not support a target API or extension, tests are skipped and reported as passing. ... which requests the tests be run on an RGBA 8888 on-screen surface with a 24-bit depth buffer and an 8-bit stencil buffer.
https://developer.android.com/ndk/reference/group/a-hardware-buffer
Native Hardware Buffer #include <android/hardware_buffer.h> #include <android/hardware_buffer_jni.h> AHardwareBuffer objects represent chunks of memory that can be accessed by various hardware components in the system. Summary. It can be easily converted to the Java counterpart android.hardware.HardwareBuffer and passed between processes using ...
https://github.com/kivy/kivy/issues/3520
Allows stencil buffer to be used on platforms such as OS X, where an FBO cannot be created with solely a stencil buffer. In a perfect world it would work on iOS as well, which has the same limitation, however iOS currently suffers from a freezing issue (#3428). Since it automatically switches to depth+stencil, it works seamlessly with existing ...
https://forum.unity.com/threads/stencil-buffer-on-android.530899/
Oct 19, 2018 · I'm not having any luck getting some shaders using the stencil buffer (for stencil masking) to work on Android. I've tried a couple different devices (HTC 626 and Samsung S7) and the geometry with said shader simply doesn't render.
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