Searching for A Model To Support The Design Of Multiplayer Games information? Find all needed info by using official links provided below.
https://www.researchgate.net/publication/220089902_A_Model_to_Support_the_Design_of_Multiplayer_Games
This work presents a model to support the initial steps in the design process of multiplayer games. The model is defined in terms of the characteristics that are both inherent and special to ...
https://www.mitpressjournals.org/doi/abs/10.1162/105474600566943
This work presents a model to support the initial steps in the design process of multiplayer games. The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general.Cited by: 140
https://dl.acm.org/citation.cfm?id=1246902
The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general. Additionally, the model is used to assist in the design of two multiplayer games.Cited by: 140
https://www.academia.edu/6741379/A_MODEL_to_support_the_design_of_multiplayer_games
A MODEL to support the design of multiplayer games
https://my.eng.utah.edu/~zagal/Papers/AModelMultiplayerGames.pdf
Title: A Model to Support the Design of Multiplayer Games. Created Date: 11/6/2000 11:52:19 AM
https://dl.acm.org/doi/10.1162/105474600566943
The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general. Additionally, the model is used to assist in the design of two multiplayer games.
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.4095
This work presents a model to support the initial steps in the design process of multiplayer games. The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general.
https://www.deepdyve.com/lp/mit-press/a-model-to-support-the-design-of-multiplayer-games-E9x3m5zvNT
Oct 01, 2000 · Read "A Model to Support the Design of Multiplayer Games, Presence: Teleoperators and Virtual Environments" on DeepDyve, the largest online rental service for scholarly research with thousands of academic publications available at your fingertips.
https://databasemanagement.fandom.com/wiki/Database_models_used_by_Massive_Multiplayer_Online_(MMO)_Games
Database models used by Massive Multiplayer Online (MMO) Games Massive Multiplayer Games tend to replicate reality within their programs. For this reason alone, one would first think that a relational database might be the database of choice. However, there are many considerations to that would...
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