A Model To Support The Design Of Multiplayer Games

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(PDF) A Model to Support the Design of Multiplayer Games

    https://www.researchgate.net/publication/220089902_A_Model_to_Support_the_Design_of_Multiplayer_Games
    This work presents a model to support the initial steps in the design process of multiplayer games. The model is defined in terms of the characteristics that are both inherent and special to ...

A Model to Support the Design of Multiplayer Games ...

    https://www.mitpressjournals.org/doi/abs/10.1162/105474600566943
    This work presents a model to support the initial steps in the design process of multiplayer games. The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general.Cited by: 140

A Model to Support the Design of Multiplayer Games

    https://dl.acm.org/citation.cfm?id=1246902
    The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general. Additionally, the model is used to assist in the design of two multiplayer games.Cited by: 140

(DOC) A MODEL to support the design of multiplayer games ...

    https://www.academia.edu/6741379/A_MODEL_to_support_the_design_of_multiplayer_games
    A MODEL to support the design of multiplayer games

A Model to Support the Design of Multiplayer Games.

    https://my.eng.utah.edu/~zagal/Papers/AModelMultiplayerGames.pdf
    Title: A Model to Support the Design of Multiplayer Games. Created Date: 11/6/2000 11:52:19 AM

A Model to Support the Design of Multiplayer Games ...

    https://dl.acm.org/doi/10.1162/105474600566943
    The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general. Additionally, the model is used to assist in the design of two multiplayer games.

A Model to Support the Design of Multiplayer Games - CiteSeerX

    http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.4095
    This work presents a model to support the initial steps in the design process of multiplayer games. The model is defined in terms of the characteristics that are both inherent and special to multiplayer games but also related to the relevant elements of a game in general.

A Model to Support the Design of Multiplayer Games ...

    https://www.deepdyve.com/lp/mit-press/a-model-to-support-the-design-of-multiplayer-games-E9x3m5zvNT
    Oct 01, 2000 · Read "A Model to Support the Design of Multiplayer Games, Presence: Teleoperators and Virtual Environments" on DeepDyve, the largest online rental service for scholarly research with thousands of academic publications available at your fingertips.

Database models used by Massive Multiplayer Online (MMO) Games

    https://databasemanagement.fandom.com/wiki/Database_models_used_by_Massive_Multiplayer_Online_(MMO)_Games
    Database models used by Massive Multiplayer Online (MMO) Games Massive Multiplayer Games tend to replicate reality within their programs. For this reason alone, one would first think that a relational database might be the database of choice. However, there are many considerations to that would...



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